progression:roadmap
Differences
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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| progression:roadmap [2026/09/04 03:56] – [11. Time to PvP] necroism | progression:roadmap [2026/09/14 18:53] (current) – external edit 127.0.0.1 | ||
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| ^ Tier ^ Kill ^ Where ^ Sockets ^ | ^ Tier ^ Kill ^ Where ^ Sockets ^ | ||
| | T2 | **Medusa** | Swamp of Calmness, several times a day | 1 | | | T2 | **Medusa** | Swamp of Calmness, several times a day | 1 | | ||
| - | | T3 | **Kundun** | Devias, | + | | T3 | **Kundun** | Devias, |
| <WRAP important> | <WRAP important> | ||
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| * **Duel** anyone, - see [[server: | * **Duel** anyone, - see [[server: | ||
| - | * **Castle Siege** every week: the biggest fight on the server, and the only way to hold the castle. | + | * **PvP events** Look out for GM's PvP events. |
| * **Keep farming Hell** if you want a specific **Wing 4 option** - Execute, Dispel, Amplify or Cheat Death. This is what serious PvP players chase, and it is the one thing still worth grinding for. See [[progression: | * **Keep farming Hell** if you want a specific **Wing 4 option** - Execute, Dispel, Amplify or Cheat Death. This is what serious PvP players chase, and it is the one thing still worth grinding for. See [[progression: | ||
progression/roadmap.1788486999.txt.gz · Last modified: by necroism
